Map Title :Argentan / mp_argentan_n Map Version :Version 1 - Nighttime Orginal creator :Original map name and layout from Valve's Argentan in Day of Defeat:Source Recreated & Modified By :ZeRoY E-mail :argentan@zeroy.com Website :www.zeroy.com / www.raidermerciless.com / www.rgnwiki.com Date :June 1st, 2009
Game : Call of Duty 5 Tested on : v1.4
Supported Gametype
: Deathmatch : Team Deathmatch : Domination : Search and Destroy : HeadQuarters : Sabotage : Capture the Flag : War
Map Size : medium
Mod tested Ok : AWE5, ACE5 - eXtreme X5 (See Notes for 2048 error)
Notes:
The map utilises as much as the features availiable to us from CODWaW, including:
Dynamic entities
Ropes (powerlines can be shot)
Fxs
Ambient sound packages
Sound emmiter/Line emitter
Moving Shutters
Artillery hints
Flak88 background FXs
Breakable windows
Full map portalling
Build time was approximetly 150hours, probably more!
In V1:
Reduce number of Materials further for better Mod compatibility
1X Destructable door (im sure you'll find it)
2X Climbable Trees (Willows)
Clock Tower is accessible. Should server admin want to block the way to the tower, they can use this Dvar in their server cfg:
set scr_tower_open "0"
Happy Fraging!
Contents of this Package :
mp_argentan_n.ff
localized_mp_argentan_n.ff (for linux)
mp_argentan_load_n.ff
mp_argentan_n.iwd
Credits/Thanks :
Rgnwiki.com One_Richard for many advices/inspiration (and the piano!) Sven71 for support/help (flak meister!) Mike_Nomad, Wakka, Wildcard, Sevensniff and Daevius-Taco for heavy testing The BlackMonkeys, Xiao, Nightwing for testing The RGN VIP members again for testing Thanks to Treyarch for providing the tools/assets. Valve for the great map that is Argentan in DoD:Source *Player Skins by Buster from TheCompanyHub.com, thanks mate!
Additional Notes :
Please report any problem with the map on www.raidersmerciless.com or email argentan@zeroy.com
If the clients folder contains a high number of maps and in conjuction with mods you may encounter the "2048 materials assets error", the only solution at present is to reduce the number of maps present in the folder.
More: The map has been succesfully tested with AWE5 along 28 other maps, ACE is fine too with 40 Maps. X5 is unfortunetly still a problem and you will need to have less than 10 maps along with it to run it.
This map contains textures and sounds re-created from assets from Valve's Day of Defeat:Source, these and all original and composed textures or assets in this modification remain property of the sources respective owners.
Не могу её что-то найти.
Я просто не когда не устанавливал модели в игру)